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GGZ 0.0.9 Release Announcement

About the GGZ Gaming Zone
The GGZ Gaming Zone (GGZ) is an open-sourced Internet gaming center. Similar to other online gaming sites, players from all over the world can login and sit at tables where they can play their favorite games and chat with other players. GGZ supports multiple rooms with varying skill levels, and records your statistics so you can see how you match up against other players. 18 game servers (plus 8 GGZCards engines) and 26 game clients are available in total, as well as 6 independent game projects which provide GGZ support.

About the GGZ 0.0.9 release
Again, a lot of new features are available:
  • Python/SDL core client and new games
  • Chatbot improvements, including chess game
  • More client functionality such as room usage tracking
  • Server enhancements such as chatbot registrations and match reports
  • Standardized game chat
  • Tournament, clan and trophy pages in addition to rankings
  • Updates to external games support: TEG, GNU Go/CGoBan
The documentation set has been extended again. As usual, i18n and build system updates were made. See below for details regarding all the changes.

There are some new screenshots showing off with the changes.

Availability
Please refer to the download page for information on source code and binary packages.

Comprehensive overview about the GGZ Gaming Zone 0.0.9 Release (Changes)
KDE Client Displays room detail information and game mini icons
Gtk+ Client Displays room detail information
GNOME Client
KDE Games Game replay for KDots
Gtk+ Games
SDL Games
GGZ server Chatbot registration
Game match reports
Highscore reports
GGZ Base Library (libggz) Works on Windows now
GGZ Client Libs (libggzcore, libggzmod) Room status information
Support for game environments
In-game chat handling
Statistics information about players and spectators in games
Game servers Chess AI
New game server: Xadrez Chinês Server
Grubby Chess support
Game module communication
Periodic module events
Improved i18n and message handling
Help text based on module configuration
Text client Console implementation for TicTacToe
Synchronized startup script
Time stamps in chat output
Utilities Metaserver registration script
Documentation Handbook for GGZ text client (ggz-txt)
Python stuff New core client: Víbora, running in fullscreen mode
New game: Xadrez Chinês, an implementation of Chinese Chess
Python library wrapper for ggzcore
Wrappers for external games GNU Go/CGoBan
Goals for 0.0.10
We are at a point where a stabilization makes sense, thus we're aiming at going beta in the long run. Nevertheless there are a couple of additions missing, like:
  • Get Hot New Stuff integration (unified data updates)
  • polishing up the game clients and the web interface
  • server-side savegames and replays
  • more chess games
  • auto-generated python bindings
There is a Playground CVS module where very unstable development takes place. Every game and game-related developer is encouraged to use this module.

Meeting places
Gamers can select among many game servers. Some of them are already predefined in the client software. KGGZ users can choose to be connected automatically to the right server.
  • live.ggzgamingzone.org (0.0.9 fast)
The online ranking system can be found here. It shows player and game statistics and currently running games. Team/Clan information is available from it as well. Tournaments can be organized.
Developers can find additional resources in our developer area: http://dev.ggzgamingzone.org. You'll find there information about the roadmap, mailing lists, CVS access and much more.

Documentation
Extensive documentation has been made available for this release.
Please refer to the documentation overview page.

Of course, our game descriptions and other continuing efforts are also available.

The GGZ Gaming Zone Development Team
Please have a look at the credits page to find out who made GGZ possible.


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