Tic-Tac-Toe Server
Board game for 2 players.
Fact sheet
- Supports the TicTacToe engine
- Supports AI players (with configurable difficulty level)
- Implemented in C
- GGZ is required (no standalone mode)
The TicTacToe server is designed to be the entry point for GGZ developers.
As such, it supports basically all of GGZ's server-side features,
which are highlighted accordingly in the server source code.
The network code is generated from the XML protocol description automatically.
GGZ game server support
| Play-again | no |
| Spectators | yes |
| Statistics | yes |
| Bot players | yes |
| Named Bots | yes |
| Leave/Rejoin | yes |
| Savegames | yes |
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Related pages
Gtk+ client: TicTacToe
KDE client: KTicTacTux
SDL/OpenGL client: TTT3D
Java client: GGZ Java-TTT
Engine: TicTacToe
Game server: RubyToe
Game server: CoffeeToe
Game server: Kryds
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