| GGZ Gaming Zone Main Protocol Specification |
|---|
Client request to join table
| TABLE | The identifier of the table the player wishes to join |
| SPECTATOR | Whether to join as spectator (when true) or not (when false or omitted). |
| SEAT | The seat number of the seat to join in. If the seat number is negative or not given, the first available seat will be joined. |
JOIN is sent from client to the server to request a table join. The server will respond with RESULT telling us the success of the action. If the action was successful the client will also receive a JOIN, which we should act upon. If the join succeeds it is likely an UPDATE of type 'table' will also be necessary.
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